Warp
ritualNo cost
Warps you to your home.Combat record
Skills and rituals, with costs, effects and acquisition sources kept separate from uncertain fields.
New collection fields currently use the English source dataset.
| Ability | Type | MP cost | Effect | Review |
|---|---|---|---|---|
| ritual | No cost | Warps you to your home. | Community source | |
| ritual | 3 MP | Increases Defense and Magic defense by 20% for 3 turns. Adds +1 Recovery. | Community source | |
| ritual | 10 MP | Restores 20 HP. Adds +1 Recovery. Can be used outside battle. | Community source | |
| ritual | 20 MP | Restores 40 HP. Adds +1 Recovery. Can be used outside battle. | Community source | |
| ritual | 5 MP | Deals Darkness damage. Adds +1 Fatal. May inflict hex. | Community source | |
| ritual | 5 MP | Deals Curse damage. Adds +1 Fatal. May inflict fear. | Community source | |
| ritual | Unknown | 15% change to generate 1 AP. | Community source | |
| ritual | 2 MP | A weak shot of energy. | Community source | |
| ritual | 3 MP | Reduces enemy Attack and Defense by 20% for 3 turns. Adds +1 Recovery. | Community source | |
| ritual | 10 MP | A wide wave of energy. Deals Darkness damage. Damages all enemies. | Community source | |
| ritual | Unknown | Placeholder | Needs review | |
| ritual | 10 MP | Deals Insanity damage. Damage varies heavily. 15% chance to apply weakness, Hex and Fear | Community source | |
| ritual | 25 MP | Reduces enemy Defense by 40% for 3 turns. | Community source | |
| ritual | 5 MP | Deals Insight Damage. Adds +1 LethalMay inflict Chaos | Community source | |
| ritual | 3 MP | Increases Agility and Hit Rate by 20% for 3 turns. Adds +1 Swift | Community source | |
| ritual | 5 MP | Deals Light Damage. Adds +1 LethalMay inflict Weakness | Community source | |
| ritual | 30 HP | Converts 30 HP to 10 MP. Adds +1 AP. | Community source | |
| skill | 3 MP | Blocks the next damaging attack. Useable only once per turn. | Community source | |
| skill | 8 MP | Hits 3 times. Adds +1 Swift. Deals physical insanity damage. | Community source | |
| skill | 5 MP | 15% chance to generate 1 AP. | Community source | |
| skill | 5 MP | Deals double damage. Adds +1 Fatal. Half as likely to hit. | Community source | |
| skill | 5 MP | 25% chance to stun the target. | Community source | |
| skill | 8 MP | Deals higher damage. Adds +1 Fatal. Inflict the user with a random curse which remains after battle. | Community source | |
| skill | 5 MP | 50% more likely to hit. Adds +1 Swift. | Community source | |
| skill | Unknown | A wide slash of blood energy. Deals curse damage. Damages all enemies. | Community source | |
| skill | 8 MP | Deals Curse damage. If the attack is a Crit, adds +5 Swift. | Community source |
ritualNo cost
Warps you to your home.ritual3 MP
Increases Defense and Magic defense by 20% for 3 turns. Adds +1 Recovery.ritual10 MP
Restores 20 HP. Adds +1 Recovery. Can be used outside battle.ritual20 MP
Restores 40 HP. Adds +1 Recovery. Can be used outside battle.ritual5 MP
Deals Darkness damage. Adds +1 Fatal. May inflict hex.ritual5 MP
Deals Curse damage. Adds +1 Fatal. May inflict fear.ritualUnknown
15% change to generate 1 AP.ritual2 MP
A weak shot of energy.ritual3 MP
Reduces enemy Attack and Defense by 20% for 3 turns. Adds +1 Recovery.ritual10 MP
A wide wave of energy. Deals Darkness damage. Damages all enemies.ritualUnknown
Placeholderritual10 MP
Deals Insanity damage. Damage varies heavily. 15% chance to apply weakness, Hex and Fearritual25 MP
Reduces enemy Defense by 40% for 3 turns.ritual5 MP
Deals Insight Damage. Adds +1 LethalMay inflict Chaosritual3 MP
Increases Agility and Hit Rate by 20% for 3 turns. Adds +1 Swiftritual5 MP
Deals Light Damage. Adds +1 LethalMay inflict Weaknessritual30 HP
Converts 30 HP to 10 MP. Adds +1 AP.skill3 MP
Blocks the next damaging attack. Useable only once per turn.skill8 MP
Hits 3 times. Adds +1 Swift. Deals physical insanity damage.skill5 MP
15% chance to generate 1 AP.skill5 MP
Deals double damage. Adds +1 Fatal. Half as likely to hit.skill5 MP
25% chance to stun the target.skill8 MP
Deals higher damage. Adds +1 Fatal. Inflict the user with a random curse which remains after battle.skill5 MP
50% more likely to hit. Adds +1 Swift.skillUnknown
A wide slash of blood energy. Deals curse damage. Damages all enemies.skill8 MP
Deals Curse damage. If the attack is a Crit, adds +5 Swift.Only structured names, short effects, acquisition facts, MP-cost states and local icon provenance are filed.