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Items

Locations, values, stats and uses — one canonical record per item.

497
matching
497
items filed
29
categories

497 items

Item records

ItemsCategorySellLocation / sourceStats / effects
Fire ExtinguisherMiscellaneous—Found in the Mall food court inside of "Burger Burger"Normal · + 8 Attack - 4 Agility - 10% Hit Rate + 10% Critical · Weapon Type: Piercing Basic Attacks and damaging Skills have a 50% chance to deal 50% of your initial damage to another random Enemy.
Brutal KnifeMiscellaneous—Forged in the Workshop.Dark · + 2 HP + 2 MP + 9 Attack + 5 M. Attack + 6 Agility + 8% Hit Rate + 5% Critical · +25% chance for Basic Attacks to add +1 Lethal counter during battle
Giant ClubMiscellaneous—Forged in the Workshop.Normal · - 2 Max MP + 18 Attack - 17 M. Attack - 2 M. Defense - 20 Agility - 22% Hit Rate + 5% Critical · None
Divine MagebladeNeeds verificationMiscellaneous—placeholderNormal · - 30 Max HP - 5 Defense - 5 M. Defense + 28 Attack + 28 M. Attack · Locks out "Lesser Mending" and "Greater Mending"
Staff of the DeepNeeds verificationMiscellaneous—placeholderNormal · - 2 Defense + 2 M. Defense - 30 Attack + 30 M. Attack - 10 Agility · Energy Shot adds +1 Defensive Combat Point
Sword of HopeNeeds verificationMiscellaneous—placeholderLight · + 2 Defense + 2 M. Defense + 18 Attack · +25% chance for Basic Attacks to add +1 Defensive Combat Point
Bladefan of DelvekNeeds verificationMiscellaneous—placeholderNormal · + 4 Defense + 4 M. Defense + 16 Attack + 16 M. Attack · None
Holy BludgeonMiscellaneous—Forged in the Workshop.Light · + 5 Max MP + 14 Attack + 14 M. Attack + 8 Agility + 2 Luck + 5% Hit Rate + 5% Critical · +25% chance for Basic Attacks to add +1 Defensive Combat Point
Cursed BladeMiscellaneous—Dice roll loot from enemy ScarecrowCurse · + 6 Max HP + 4 Max MP + 24 Attack + 10 M. Attack - 5 M. Defense - 2 Agility - 10 Luck · Weapon Type: Piercing Basic Attacks and damaging Skills have a 50% chance to deal 50% of your initial damage to another random Enemy
Bladestaff of the Dead GodMiscellaneous—High roll loot from enemy Tall Man High roll loot from enemy "Farmer"Light · +11 Max HP +20 Attack -3 Defense +20 M. Attack +2 M. Defense +5% Critical Rate +50% MP Cost · Weapon Type: Arcing Damaging Rituals have a 50% chance to deal 50% of your initial damage to another random enemy
Crescent BladestaffNeeds verificationMiscellaneous—PlaceholderLight · + 8 Max HP +5 Max MP +16 Attack -4 Defense +8 M. Attack - 5 M. Defense +10 Agility +10% Hit Rate · Weapon Type: Piercing Basic Attacks and damaging Skills have a 50% chance to deal 50% of your initial damage to another random Enemy
Large WrenchNeeds verificationMiscellaneous—PlaceholderNormal · +6 Max HP +12 Attack - 3 Defense - 4 M. Defense - 5 Luck +5% Critical Rate +10% Physical Dmg · Weapon Type: Piercing Basic Attacks and damaging Skills have a 50% chance to deal 50% of your initial damage to another random Enemy
Bone ChopperNeeds verificationMiscellaneous—PlaceholderNormal · +18 Attack -3 Defense -6 M. Attack -4 M. Defense -6 Agility -15% Hit Rate · Weapon Type: Heavy Basic Attacks and damaging Skills have a 15% chance to Stun the target
Iron HalberdNeeds verificationMiscellaneous—PlaceholderNormal · +16 Attack -3 Defense -6 M. Attack -4 M. Defense -8 Agility -20% Hit Rate +10% Critical Rate · Weapon type: Massive Basic Attacks and damaging Skills have a 25% chance to deal 33% of your initial damage to all enemies
Trident of the DeepNeeds verificationMiscellaneous—Crafted at the God Forge (Daeus)Insight · + 15 Max HP + 9 Max MP + 30 Attack - 19 M. Attack - 5 M. Defence + 4 Luck - 10% MP Cost · Weapon Type: Piercing Basic Attacks and damaging Skills have a 50% chance to deal 50% of your initial damage to another random Enemy
Whip of DelvekNeeds verificationMiscellaneous—Crafted at the God Forge (Delvek)None · + 22 Attack - 20 M. Attack - 6 M. Defence + 36 Agility + 5 Luck + 15% Hit Rate · Weapon Type: Flexible Damaging Attacks have a 10% chance to add +1 AP
Staff of FleshNeeds verificationMiscellaneous—Los Wood mine room of Nezroth.None · + 22 Max HP +20 Max MP -9 defense +22 M. Attack +25% Food Effect +25% MP Cost · Weapon Type: Staff Blessing and Curse Rituals have a 50% chance to cost no AP
Rapier Of The Dead GodNeeds verificationMiscellaneous—PlaceholderNone · +10 Max HP -4 Max MP +14 Attack +14 M. Attack -2 M. Defence +7 Agility · Weapon Type: Piercing Basic Attacks and damaging skills have a 50% chance to deal 50% of your initial damage to another random Enemy.
Cat's-Eye SpearMiscellaneous—Gatis room in Lost Forest Clearing CabinNone · +15 Max HP +15 Max MP +25 Attack -3 Defense +16 M. Attack +33 Agility +6 Luck +10% Hit Rate +3% Counter Rate · Weapon Type: Piercing Basic Attacks and damaging skills have a 50% chance to deal 50% of your initial damage to another random Enemy.
Tattered HoodHead—Reward for a neutral or high roll from the "Mall Tree" Mysteries+ 2 Max HP + 1 Defense + 2 M. Attack + 2 M. Defense · Armor Type: Light Using an item in battle adds +1 Swift for each Light item equipped
Hood of DarknessHead—Possible reward for a neutral or high roll after winning a battle (Mall, Sleep Events)+ 4 Max HP + 3 Max MP - 6 Attack + 1 Defense + 3 M. Attack + 4 M. Defense + 5% Darkness Resistance · Armor Type: Light Using an item in battle adds +1 Swift for each Light item equipped
Mask of the BeastHead—Reward for returning the Giant Egg to it's mother on the roof of Greystone Estates during it's News Events+ 3 Attack +3 Defense +3 M. Attack +3 M. Defense +6 Agility · None
EyeglassesHead—Possible garbage loot+2 Max HP +1 Defense +1 M. Defense +4 Agility · Armor Type: Light Using an item in battle adds +1 Swift for each Light item equipped
3-D GlassesHead—An event with Alice inside Ultra Video+2 Max HP +2 Attack +1 Defense +2 M. Attack +1 M. Defense -2 Luck +2% Hit Rate +3% Critical Rate · Armor Type: Light Using an item in battle adds +1 Swift for each Light item equipped
Straw HatHead—Crafted at the God Forge (Hagroth Aligned)+20 Max HP +10 Max MP +2 Attack +2 M. Attack +8 Agility +8 Luck +10% Light Resistance · Armor Type: Light Using an item in battle adds +1 Swift for each Light item equipped
Hard HatHead—Box loot in the Old Woods Campsite+4 Max HP +4 Defense +4 M. Defense · Armor Type: SturdyUsing an Item in battle has +5% chance to apply Guard.
Mask of the GluttonNeeds verificationHead—Return the egg to the mother during the News Events+6 Max HP +6 Max MP +5 Defense +4 M. Defense +15% Recovery Effect · Armor Type: PocketsUsing an Item in battle has +5% chance to add +1 AP.
Witch HatNeeds verificationHead—Drop from Mimic in cabin at camping area in Lost Woods+11 Max HP +3 Max MP -4 Attack +3 Defense +4 M. Attack +7 M. Defense +4 Agility +3 Luck +6% Recovery Effect · Armor Type: LightUsing an Item in battle adds +1 Swift for each Light item equipped
Bluesteel HelmetNeeds verificationHead—Drop from Mimic in locked room in cabin area that randomly appears at the NOthwest of the mill in the Lost Woods+11 Max Hp +6 defense +3 M. Defense -2 Agility +4 Luck -1% Hit Rate · Armor Type: SturdyUsing an Item in battle has +5% chance to apply Guard
Cloak of DarknessTop—Possible reward for a neutral or high roll after winning a battle on the Mall Floor 1+4 Max HP +3 Max MP -4 Attack +2 Defense +3 M. Attack +4 M. Defense +10% Darkness Resistance · None
Old Sleeveless ShirtTop—Possible garbage loot.+2 Max HP +2 Attack +1 Defense +1 M. Attack +1 M. Defense +1 Agility · Armor Type: LightUsing an Item in battle adds +1 Swift for each Light item Equipped
Tattered ShirtTop—Found in a box, next to the general store.+2 Max HP +1 Defense +1 M. Defense · Armor Type: PocketsUsing an Item in battle has +5% chance to add +1 AP
Bloated ChestplateNeeds verificationTop—Crafted at the God Forge (Nezroth)+ 38 Max HP + 7 Defense + 6 M. defense - 5 Agility - 5% Hit Rate + 15% Food Effect · Armor Type: Sturdy Using an Item in battle has +5% chance to apply Guard
Bluesteel ChestplateNeeds verificationTop—Mimic in Lost Wood, next to bus stop+ 16 Max HP +2 Attack + 5 Defense + 2 M. Defense - 2 Agility +4 Luck - 1% Hit Rate · Armor Type: Sturdy Using an Item in battle has +5% chance to apply Guard
Worn UnderwearBottom—Old Man Jackson's house, locked closet on the left. Requires Skeleton Key+ 2 Max HP + 2 M. Defense + 5 Agility + 2 Luck · Light Using an Item in battle adds +1 Swift for each Light item equipped
Leather ShortsBottom—Unknown+ 4 Max HP - 6 Max MP + 2 Attack + 5 Defense + 2 M. Attack + 4 M. Defense + 4 Luck · Light Using an Item in battle adds +1 Swift for each Light item equipped
Police TrousersNeeds verificationBottom—Unknown+ 2 Max HP + 4 Defense - 3 M. Defense + 3 Luck · Pockets Using an Item in battle has 5% chance to Add +1 AP
Witch LeggingsNeeds verificationBottom—Mimic in randomly generated area with cabin in Lost Woods (Northwest corner Windmill area)+ 11 Max HP +3 Max MP -3 Attack +2 Defense +5 M. Attack +5 M. Defense +4 Agility +2 Luck +6% Recovery Effect · Light Using an Item in battle adds +1 Swift for each Light item equipped
Old SocksFeet—Found in a box, where children play+ 2 Max Hp + 1 Defense + 1 Magic Defense · Armor Type: LightUsing an Item in battle adds +1 Swift for each Light item Equipped
Used Work BootsFeet—Reward for a neutral or high roll from the "Arcade Game" Mysteries in the Mall+ 4 Max Hp + 2 Attack + 2 Defense + 2 M. Defense · None
Sturdy BootsFeet—Reward for a neutral or high roll from the "Arcade Game" Mysteries in the Mall+6 Max HP +2 Attack +3 Defense +2 M. Defense -2 Agility · None
Jester's BootsNeeds verificationFeet—Lucky Roll (6) Drop from Bag Boy Lv1.+4 Max HP +2 Attack +2 Defense +6 M. Defense +5 Agility · Armor Type: LightUsing an Item in battle adds +1 Swift for each Light item Equipped
Darkstone BootsFeet—Lucky Roll (6) Drop from Bag Boy Lv2.+15 Max HP -10 Max MP +24Defense +6 M. Defense -27 Agility +10% Physical Damage · Armor Type: SturdyUsing an Item in battle has +5% chance to apply Guard
Moonlight ShoesFeet—Crafted at the God Forge (Gatis Aligned)+10 Max MP +1 Defense +3 M. Attack +3 M. Defense +11 Agility +9 Luck +10% Recovery Effect · Armor Type: Light Using an item in battle adds +1 Swift for each Light item equipped
Wayfarer's ShoesNeeds verificationFeet—Lucky Roll Drop from Pretty Flower+10 Max MP +1 Attack +2 Defense +4 M. Defense +8 Agility +3 Luck · Armor Type: Light Using an item in battle adds +1 Swift for each Light item equipped
Witch ShoesNeeds verificationFeet—Mimic in Lost Wood, mine area.+10 Max MP +3 Max MP -4 Attack +2 Defense +5 M. Attack +7 M. Defense +4 Agility +2 Luck +6& Recovery Effect · Armor Type: Light Using an item in battle adds +1 Swift for each Light item equipped
Greaves Of The Dead GodFeet—Soul Swarm+6 Max HP +5 Max MP +5 Defence +4 M. Defence +4 Luck +5% EXP Rate · Armor Type: Sturdy Using an Item in battle has a 5% chance to apply Guard.
Star NecklaceNeck—Possible reward after winning a confrontation with the cashier at the "Sports Planet" store in the Mall+ 1 Defense + 1 M. Defense + 3 Luck · None
Necklace of the Dark SeaNeck—Dropped by the Fish-Man LV2.+10 Max MP +2 M. Attack +4 M. Defense +4 Luck · None
Esoteric MedallionNeeds verificationNeck—Placeholder+2 Max MP +2 M. Attack +2 M. Defense +2 Luck · None
Finger NecklaceNeeds verificationNeck—Crafted at the God Forge (Nezroth)+ 17 Max HP + 3 Agility + 10% Hit Rate · None
Lesser Cursed RingRing—Given as a reward from Abby at the park for completing the Tasks "Shopper-Bopper"Normal · + 3 Max MP + 2 M. Attack + 2 M. Defense - 1 Luck + 20% Curse Resistance - 20% Insanity Resistance · None
Ring of the EndNeeds verificationRing—Given as a reward for a high roll when praying to a God ShrineLight · -10 Max MP +20% Hit Rate · Placeholder
Ring of the Dark SeaRing—Dropped by Fish-Man LV1.None · +10 Max MP +2 M. Attack +4 M. Defense +1 Luck · None
Lost RingNeeds verificationRing—Given as a reward from Brian for completing the Task "Parks and Recreation"None · +2 Agility +2 Luck · Armor Type: ResourcefulUsing an item in battle randomly adds+1 Swift, +1 Lethal, or +1 Defensive for each Resourceful item equipped
Fool's Gold RingRing—Possible garbage lootNone · +2 Max HP +2 Max MP +1 Attack +2 Defense +1 M. Attack +2 M. Defense +2 Agility -1 Luck · None
Ring of ImmortalityRing—box in the laundry room of the Greystone EstatesNone · +3 Max HP +3 Attack -3 Defense +3 M. Attack -2 M. Defense +4 Agility · In Battle: Next death is Prevented. Ring breaks.
Thief's RingRing—Drop from Hall MonitorNone · -2 Max HP -6 Max MP -3 Defence -2 M. Attack -4 M. Defence +4 Agility +6 Luck +10% Hit Rate -20% Curse Resistance +20% Insanity Resistance · None
Bard's LuteNeeds verificationOffhand—Placeholder-41 M. Attack -5 Agility · Armor Type: Locus The first Blessing or Curse Ritual used each battle cost no AP
Brass CompassOffhand—A gift from Alice the first time you speak to her in the Mall+5 Agility · None

Fire Extinguisher

Miscellaneous—

Found in the Mall food court inside of "Burger Burger"

Giant Club

Miscellaneous—

Forged in the Workshop.

Cursed Blade

Miscellaneous—

Dice roll loot from enemy Scarecrow

Tattered Hood

Head—

Reward for a neutral or high roll from the "Mall Tree" Mysteries

Hood of Darkness

Head—

Possible reward for a neutral or high roll after winning a battle (Mall, Sleep Events)

Mask of the Beast

Head—

Reward for returning the Giant Egg to it's mother on the roof of Greystone Estates during it's News Events

3-D Glasses

Head—

An event with Alice inside Ultra Video

Straw Hat

Head—

Crafted at the God Forge (Hagroth Aligned)

Hard Hat

Head—

Box loot in the Old Woods Campsite

Witch Hat

Head—

Drop from Mimic in cabin at camping area in Lost Woods

Bluesteel Helmet

Head—

Drop from Mimic in locked room in cabin area that randomly appears at the NOthwest of the mill in the Lost Woods

Cloak of Darkness

Top—

Possible reward for a neutral or high roll after winning a battle on the Mall Floor 1

Worn Underwear

Bottom—

Old Man Jackson's house, locked closet on the left. Requires Skeleton Key

Witch Leggings

Bottom—

Mimic in randomly generated area with cabin in Lost Woods (Northwest corner Windmill area)

Old Socks

Feet—

Found in a box, where children play

Used Work Boots

Feet—

Reward for a neutral or high roll from the "Arcade Game" Mysteries in the Mall

Sturdy Boots

Feet—

Reward for a neutral or high roll from the "Arcade Game" Mysteries in the Mall

Star Necklace

Neck—

Possible reward after winning a confrontation with the cashier at the "Sports Planet" store in the Mall

Lesser Cursed Ring

Ring—

Given as a reward from Abby at the park for completing the Tasks "Shopper-Bopper"

Ring of the End

Ring—

Given as a reward for a high roll when praying to a God Shrine

Lost Ring

Ring—

Given as a reward from Brian for completing the Task "Parks and Recreation"

Brass Compass

Offhand—

A gift from Alice the first time you speak to her in the Mall

Source

Names, categories, sell values, locations, stats, equipment effects, usage fields and game icons are normalised into D1. Competitor descriptions and prose are not copied.

Revision
#4889
Reviewed
Sep 20, 2026
Needs verification
90
Source table